ZBrush graphics software provides designers with powerful tools for creating digital objects. ZBrush specialises in advanced texture, modelling, and painting tools that can create hyperrealistic images. The perspective view allows artists to examine every aspect of the object they are creating. Enabling and using the perspective view require only a few quick steps.
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Start ZBrush and open a project in progress. To understand how the perspective camera view operates, you need to have a 3-D object to work with. Open a new project by selecting "File" and then "Open Existing Project." Select the project you want to use and then click the "OK" button.
Turn on object perspective in the "Draw" palette. Find the "Draw" palette on the left side of the ZBrush window. Click the small box next to "Perspective" inside the palette.
Disable the "Edit Object" function in the "Translate" palette. The "Translate" palette sits above the "Draw" palette. Uncheck the "Edit Object" box inside the palette. This prevents you from editing the object's characteristics. Click the "Move" button inside the palette.
Press the "Shift" button to switch into perspective camera view. Zoom in on the object by clicking the "Zoom In" button in the "Translate" palette. Each time you click on the object, the perspective camera will move closer. Zoom out by clicking the "Zoom Out" button.
Rotate the object by pressing the rotate symbol in the "Translate" panel. The rotate symbol appears as a sphere with two crossed lines on it. Click the symbol and it will appear in front of the object. Rotate the object by clicking on the centerline of the sphere and dragging it across the screen. The object will rotate horizontally as you do this. Click the vertical line on the sphere and drag it up or down to rotate the object vertically.
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