All of the audio files for the "Baldur's Gate" games are written to your computer when you install the game. The games use compression formats for their sound files: WAVC and ACM. To play these files, you'll first need to decompress them, making WAV versions that are more easily played. You can use DLTCEP, an Infinity Engine modding program, to decompress the sound files from the games. You can then use those sound clips in Windows as Program Event sounds, creating your own "Baldur's Gate" audio theme for your computer.
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Download DLTCEP and extract the files. Install the program by double-clicking on the "dltcep72.exe" icon.
Open the program and left-click on "Setup."
Select a name for your set-up scheme. The name doesn't really matter. Select the game type. You can use the program to edit or explore any of the games that are built on the Infinity Engine, including "Baldur's Gate" 1 and 2 and their expansions.
Select the proper "chitin.key" file by left-clicking on the folder icon to the right of the field, browsing the desired game's folder and left-clicking on the file named "CHITIN.KEY." There will only be one.
Left-click on "Save and Back" to return to the main interface screen.
Left-click on the "Sound" tab and then "WAVC to WAV" in the menu that appears. A new window will appear with a list of the game's available WAVC files.
Highlight a file and select "Play Sound" to preview it. When you have found the sound you are looking for, double-click on it. A box saying "Decompression Done" will pop up if the process was successful. Click "OK" to close the dialogue box. Decompressed audio files will be created in the game's "override" folder. Navigate to that folder to see the files you've decompressed. You can move these files from the "override" folder to another folder of your choosing by cutting and pasting them.
Decompressing "Baldur's Gate" Sounds
Open the control panel and double-click on the "Sounds and Audio Devices" icon (in Windows XP).
Left-click on the "Sounds" tab.
Select the program event that you want to change the sound for by left-clicking on it.
Left-click on "Browse" next to the "sounds" field. Navigate to the folder containing your newly extracted sound files.
Left-click on the sound you wish to use for that program event and left-click on "OK." You can preview the sound by left-clicking on the "play" icon next to the "sounds" field.
Left-click on "apply" to confirm the change.
Using "Baldur's Gate" Sounds in Windows for Program Events
Tips and warnings
- You can use the program to decompress audio files from any of the games built on the Infinity Engine, including the "Baldur's Gate" games, the "Icewind Dale" games, and "Planescape: Torment."
- Ambient sound files and music tracks are ACM files. To find and decompress these files, navigate to "Sound" and then select "ACM to WAV" from the menu.
- Windows Media Player does not have the necessary codecs to play the decompressed audio files. You'll need to either find the proper codecs on the Internet and manually install them or use a different audio program to listen to the files. You will not need any additional codecs to use the sounds as Program Events sounds.
- DLTCEP is a powerful modding tool. Be careful not to make changes to other types of files when using the program to decompress sound files.
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