Those familiar with the game "Warcraft III" will know the acronym "DotA" well. "DotA" stands for "Defense of the Ancients," a user-made modification to "Warcraft III: The Frozen Throne." The mod has become popular enough that many members of the gaming community have taken to attempting the modify the maps associated with "DotA." However, these maps are protected from editing, so special steps need to be followed before you may edit these maps in the "Warcraft III World Editor."
- Skill level:
- Moderately Easy
Download an unlocked version of the "DotA" map that corresponds to your game version and patch. For example, use the website listed in the resources and check for the most recent update, which will be in the forums listed like this, "[Released]Unprotected Dota-Allstars 6.49" where 6.49 is the version number. Alternately, you may unlock the map by hand if you have extensive coding and decoding experience.
Open the downloaded map in the "Warcraft III World Editor" program that came installed with your original "Warcraft III" game. This is generally accessible in the same file directory as the one you installed the game in.
Edit your map using the tools provided in the editor. Save under a new, custom name when finished, making sure to save the new map into the directory with the rest of your maps.
Start "DotA" and launch the map that you created. Check carefully for any bugs or glitches before publishing online, if you choose to do so.
Tips and warnings
- If you update your game client, you will need to update your edited maps as well. Check the forums frequently for updates.
- "DotA" maps are protected for a reason, do not publish a changed map without having the author's permission.
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