How to Model a Building With Cinema 4D

Written by carol adams
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How to Model a Building With Cinema 4D
Create 3D buildings using Cinema 4D. (3d city perspective layout image by Gongea Alexandru from Fotolia.com)

Cinema 4D is a 3D modelling and animation program offered by the Maxon corporation. It is one of the prime competitors to programs such as Maya and Cinema 4D and is frequently used in the production of movies, television shows and video games. Cinema 4D is often used to create models of buildings and other structures that are background props in projects. Sometimes the modelers will use these building models in their own productions, and sometimes they will sell them to others on sites such as daz3d.com or Renderosity.com. Creating a basic building in Cinema 4D is not too difficult.

Skill level:
Moderate

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Instructions

  1. 1

    Open Cinema 4D. Go to the "Primitives" at the top and click on the "Cube." A basic cube will appear in the scene.

  2. 2

    Go to the panel on the left and click on "Make Editable." Then click on the "Scale" mode at the top and use the indications on the cube to resize it to form a shape that will be the sidewalk around your building.

  3. 3

    Change the selection mode to "Polygon." Select the top face on the shape and choose "Extrude Inner." Drag with the mouse to produce an inner shape that will be the outline of your building.

  4. 4

    Right-click again and choose "Extrude." Drag with the mouse to raise the surface to the height you want for the first floor. You can judge this by referencing the number next to the "Offset" in the tools options on the lower right.

  5. 5

    Drag again to make another floor. Repeat this to make all the floors of your building.

  6. 6

    Use the scene rotation function (not the rotation tool) to adjust the view. You want to be looking directly at one side of the model. Right-click and choose the "Knife" tool. Use it to cut shapes where the windows and doors will go. Rotate the building and cut the other sides as well.

  7. 7

    Select the shapes you want to be a window and use the "Offset" and "Extrude" tools to create an inset window with a sill. Repeat this step to create the other windows and doors for the building. Save your work.

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