If you're hosting a party for teenagers that will take place primarily indoors, you'll need to prepare some games that are suitable for the space. Teens tend to enjoy games, but they have to be a bit more "grown up" than the ones you stage for your little ones--arts and crafts may not cut it with this group. Many games that are good for teens are easy to set up and won't create too much of a mess in your house, if any.
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Pop and Dare
All you'll need to play Pop and Dare are some small pieces of paper, a sharp pencil and a pack of latex balloons. This game can be a lot of fun for teens and it adds an extra element to the old standard Truth or Dare game.
Write out the dares yourself or hand out small pieces of paper to all the guests and have them to write out one dare each. Tell them that the dares must be appropriate, though they can be playfully embarrassing if they want.
Fold each paper into a small square and insert it into a balloon. Blow up the balloons, tie them and scatter them around the room. Choose the order in which the teens will play the game and hand the first one the sharpened pencil with which to pop a balloon of her choice. After popping the balloon, she has to pick out the dare and take it on. She then picks the next player and so on until everyone has had a turn.
Who Am I?
"Who Am I?" is a game of deduction that teens can easily play indoors while mingling around the party. The host should write the names of famous people or characters that everyone will know on sticky notes. Stick one note on each guest's forehead so everyone else can see the person or character.
The object of the game is to ask various people at the party simple "yes" or "no" questions relating to your identity so you can try to guess "who you are." The last person to figure out his game identity gets some playful "punishment" chosen by all before the start of the game. Again, let the teens know it must be appropriate.
World Grammar is a thinking teen's game that requires a bit of geography knowledge and a decent vocabulary. The players sit in a circle and take turns making a phrase with three words that start with a particular letter. The phrase must contain a verb, a noun and then a place. For example, the game starts with the letter "A". The first player might say, "Ate alligators in Arkansas." The next player might say, "Bought beans in Boston." The game goes around the circle through the alphabet and continues until someone can't make a phrase in a predetermined amount of time. As each player fails, she leaves the circle. The last teen remaining gets a prize.
Board games with a tendency to start conversations and laughter, maybe even get a bit raucous, are good standbys for any party, including one for teens. Bring out classics like Twister, Trivial Pursuit, Pictionary and Catchphrase to liven up the scene.
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