Child therapy games are a method of play therapy used to help children cope with social and mental problems. According to a 2007 "Association for Play Therapy" article, play therapy appears to have a largely positive treatment effect and was affective among children despite gender, age, condition, and issue they are dealing with. Play therapy come in the forms of board and card games, as well as computer and video games.
The Self Esteem Game
Self-esteem issues are dealt with by everyone throughout the course of their life. The Self Esteem Game board game teaches the consequences of one's action, how to build positive self esteem, and problem solve for negative feelings by moving from Mopesville to Self Esteem City. The game accommodates up to four players and is for children eight and up.
The Socially Speaking Game
The Socially Speaking Game is aimed at children of seven and older. This board game utilises question cards to place from two to six children into role playing situations. Role playing will see the children practice to improve upon listening, complimenting, expressing themselves, asking questions to satisfy curiosity, taking turns, and making eye contact to build their these skills and become more comfortable at integrating themselves with others.
Consequences Board Game
The Consequences game teaches children as young as three how each action has an outcome, good or bad. This can be done either as a simple matching game with positive consequence cards or in the full game where positive actions result in a move forward, negative in a move backward in a race to Waterland.
ADHD Self-Control Problem Solving Cards
Teaching children ages six through 12 how to build impulse control is the goal of these ADHD cards. This game features 24 cards used to teach children how their lack of control hinders them and techniques for improving.
The Anti-Bullying game is used for both the victims and bullies to help them resolve issues that stem from these encounters. This is a board game that is geared toward children ages 6 to 16 and explores the parties involved belief systems, assertiveness, ability to communicate, as well as how the interact with others. The goal is to build self-esteem and teach appropriate forms of interaction.
Building a child's resiliency is the goal with the Bounce-Back game, available in a child and teen version. The Bounce-Back game uses a game board, cards, as well as physical activity such as bouncing and juggling the balls in an attempt to challenge the child physically and mentally. This game attempt to teach children their insight humour and persistence can be used become tools in solving problems and keeping calmer throughout poor experiences.
Splitsville is a game targeting children from ages 6 to 12. The game can feature up to five players and aims to teach coping through change utilising situational cards. Children will learn from this game how some things are out of control but positive thinking can help ease the burden, as well as the importance of knowing who they can turn to for help.