Classroom Activities for Teens

Updated March 23, 2017

One of the biggest challenges for those working with teenage children involves keeping their minds engaged and interested in the classroom. Providing teens with training and education that will equip them with a competitive advantage once they "get out in the world" presents a daunting challenge. However, conducting fun and educational activities may provide a chance to learn, and that remains the goal of every teacher. Teenagers work well with structured activities, so keep this in mind when planning.

Web Page Design Class

This particular classroom activity connects the familiarisation of any topic with a student's desire to work on computers, design web pages or edit video productions. These activities can include the use of PowerPoint to create simple custom animation to html programming and using basic web authoring tools. Separate teens into groups and have them work together as a team to produce a web page on a relevant topic of study.

Money Games

To teens, the topic of money seems boring, and students will likely remain uninterested. Transform the boring lesson into an interesting activity. Most activities deal with things like the amount of money a car accident will cost, balancing a checkbook, making hard financial decisions and getting out of school to live on their own financially. Other activities teach the real cost of a free credit card, how to plan for a dream prom and basic information about how to handle money.

Popular TV Game Shows

Using teens you already know who have a propensity for acting or drama, blend two TV game shows into a single format. Imagine combining "Whose Line is it Anyway?" and "Jeopardy." Plan ahead by providing students with books or websites on methods for acting, performing monologues and improvisation. Provide props by bringing a collection of items from home or have the kids bring their own items. Arrange for teens to ask questions of those contestants, who have to answer using only improvisation.

Bring a Board Game to Life

Take a popular board game like Clue and combine it with a relevant topic of study. For example, if studying medieval history, set up the classroom like a castle and change Professor Plum to a knight of the realm. Dress up in appropriate attire, and greet kids as they enter, dividing them into teams if necessary. Be sure to include pertinent information in all materials. Introduce the game by reading the story aloud and proceed just as the rules indicate playing the actual game of Clue. Award prizes at the end of the game.

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About the Author

Mark Kayo has been a writer for over 30 years and has work published on various websites. He has over 25 years experience writing copy for advertisements, marketing projects, catalogs and television commercials. Kayo has a bachelor's degree in advertising and marketing.