Games for Leadership Training

Written by grahame turner
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Games for Leadership Training
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The concept of leadership can be successfully taught through experimentation, and there are a number of games you can play during a training session that will help in teaching. These games help people learn about styles of leadership, as well as the importance of team dynamics and how those interact with leadership ideas.

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To get your group more open to working together, it often helps to "break the ice" and introduce your players to each other. There are a lot of ways to do this. Break the group into teams and have them come up with a team name and motto -- then explain why. Or, have the group show off their cell phone ring tones, then explain the choice, or lack of choice behind it.

Leadership Styles

Divide the group into teams, and hand them cards onto which you have prewritten problem scenarios. These can either be common problems for organisations like yours, or problems specific to the business of your players. Have the players try to come up with five solutions for these problems, and present these on cards. Through an activity like this, players will learn about the different types of leadership your players use and prefer when thinking.

Role Playing

Role-playing games usually require the players to imagine themselves in another scenario. For example, in "Toxic Waste," players have to use only a handful of ropes and other basic materials to transport a bucket full of "toxic waste" over to a larger bucket containing neutralising solution. Players can't move within 8-feet of the device. You could also set up a "Survival Scenario" and make people choose what they would need to survive for an extended period of time in a scenario of your choosing.

Emotional Exercises

In a game like "Free Time," you explore the emotional side of management. Randomly distribute red or green stickers to your participants and have everyone close their eyes. Then ask the greens to open their eyes. Display a message on the board, which instructs the greens to talk among themselves but ignore anyone on the red team. Tell the group to open their eyes and interact for five minutes, then find out how people felt about ignoring and being ignored.

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