For strategy and empire-building game enthusiasts, Railroad Tycoon 3 presents many excellent and entertaining challenges, as gamers are faced with the task of constructing a profitable railroad in a variety of economic conditions and historical periods. An added element of the game can be explored in the creation of personal maps upon which to later create scenarios. Success when designing these maps requires attention to detail.
Choose a map size in the map editor. Simply use the mouse to select the map generator, and select and generate a flat map of your desired size. Select larger maps if you intend to use the design for more than three railroads in a single scenario.
Establish an assortment of cities using the special "place city" button. Although you may wish to model your map in accord with real-life cities and states, you may find it easier to create a completely unique map with a balanced placement of large, medium and small cities. For optimum balance, large cities should be few and far between, medium cities somewhat more common and closer to other cities, and small cities ought to fill in any large gaps between the small and medium cities.
Establish the economy using the building and landscaping buttons. Place enough lumber, rubber and other trees to support the economies that you plan to have on your map, and place corresponding economic buildings at least two towns away from each other. For instance, coal and iron mines ought to be far away from large cities, and their corresponding buildings--steel mills--ought to be placed only in medium or large cities.
Test the map to ensure that economic and domestic products are well balanced. If buildings are too close or too far away from each other, consider raising mountains or making a river between the two points to make connections more difficult. Moving or deleting buildings can also be a viable option. When testing the map, use the optimum financial settings when prompted in order to make your test run faster and without restrictions.
Design the map without any natural obstacles initially in order to make review of the layout easier.
Save your changes frequently and under different names to make backtracking on mistakes much easier.
Tips and warnings
- Design the map without any natural obstacles initially in order to make review of the layout easier.
- Save your changes frequently and under different names to make backtracking on mistakes much easier.