Modelling objects in Maya with the wireframe visible is a good habit because you can adjust your vertices and edges as you work. This helps ensure the smoothest topography and avoids polygons with more than five edges. Switching the colour to something other than the default dark blue makes the wireframe easier to spot. In a scene with a multitude of objects, multiple wireframe colours also can be used to differentiate one object from the next inside the viewfinder.
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Switch on visible wireframe mode by clicking the button in the viewport task bar that has a cube with black outlines.
Select the object you wish to change, followed by "Display" in the top menu, then "Wireframe Color."
Double-click any colour swatch in the "Wireframe Color" box to bring up the "Color Chooser." Select the black colour swatch, and then press "Accept."
Press "Apply" with the object still selected.
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