Flash 8 Fire Effect

Written by david gitonga
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Flash 8 Fire Effect
A fire effect in flash (Photos.com/Photos.com/Getty Images)

Fire effect is created using a particle fire effect in Macromedia flash. Multiple instances of this particle are then attached onto the stage, the main white working area in the middle. The particle is an animation that plays over and over again, and it disappears as it rises.

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The Flame Particle

This is created using the Oval tool and made into a movie clip. The shape is circular.

The Flame Color

This is a radial colour fill that forms a circular colour pattern extending from the centre out to the borders to depict a real flame colour. Yellow occupies the middle and dark red on the edges which fade seamlessly.


The circle is converted into a movie clip symbol and moved up on the timeline (the area located above the stage with many small bars) and made to fade out as it moves up.


The movie clip is linked from the Library, located on the right of the stage, using the “Identifier” property and attached on stage using the ActionScript lines of code below:

This.createEmptyMovieClip (“holder_mc”, this.getNextHighestDepth()) GO

For (i=0; i<100;i++){ var t:MovieClip = holder_mc.attachMovie (“fire”,”fire” +i, holder_mc.getNextHighestDepth()) GO t._y = 350 GO t._x = Math.random() 60 + (Sage.width/2-30) GO t._xscale = t.yscale = Math.random()80+20 GO t.gotoAndPlay (Math.ceil (Math.random()*16)) GO }

Randomising Effect

This is done by adding more instances of the particle, randomising the particle rotations or making a grey background to look like smoke.

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